Information
The gameplay of the series is characteristic of
run and gun games: large numbers of enemies and a player character with
extremely powerful weapons. In most run and guns, contact with an enemy leads
to annihilation. In this series, however, contact results in the opportunity to
perform a melee attack and the opportunity for the enemy to perform a melee
attack of his own if he has one. The player's melee attack is also much
stronger than most shots. This leads to the ability for the player to run in
and use melee attacks to take down a number of troops, and the ability to
quickly defeat enemies that can take plenty of damage like the mummies in Metal
Slug 2.
The player starts with only a simple pistol, as
the game progresses the player picks up new weapons. The player can only carry
one weapon at the time, when a new weapon is found it replaces the old one.
Similarly, when the ammo runs out, the player reverts to using the handgun. A
new system was implemented with Metal Slug 6 allowing players to carry two
larger weapons and switch between them as well as the default pistol.
The SV-001 or Metal Slug is the main vehicle ofthe game progresses the player picks up new weapons. The player can only carry
one weapon at the time, when a new weapon is found it replaces the old one.
Similarly, when the ammo runs out, the player reverts to using the handgun. A
new system was implemented with Metal Slug 6 allowing players to carry two
larger weapons and switch between them as well as the default pistol.
the Metal Slug franchise. It is a small, cartoonish silver-gray tank (SV is
short for "Super Vehicle"). The tank is armed with one cannon and
twin vulcan cannons. The vehicle can jump and crouch. Crouching opens a hatch
on the top of the tank through which grenades can be thrown. The grenades are
independent of the cannon's ammo system. The vehicle can run over infantry and
perform a suicide attack, with the driver jumping clear and the tank ramming
into and exploding upon the target. The vehicle can take three direct hits
before it is destroyed. The enemy chaser variant has a shield that must be
destroyed before the vehicle can be destroyed. It is propelled by caterpillar
treads. Over time, these specifications changed into any vehicle armed with a
vulcan cannon and a cannon variant suited to the role of the vehicle, and
propelled suitably for that vehicle's environment. In Metal Slug 6 (and the
home version of Metal Slug X, 3, 4, 5), Tarma can lock the vulcan cannons into
one position and fire continuously. The "slug gunner" is considered
the epitome of slug evolution.
System Requirement
Processor= 233MHz
RAM= 64MB
Graphics= 32MB
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